Augmented Reality

Augmented Reality
This is the image for the news article titled Augmented Reality

A pioneering application is changing the way students are learning in the classroom. 

By using Google's Expeditions AR technology, Carlynton high school World History classes were able to map a virtual tour by hovering a mobile device over a bar code cue anchored to the floor.  What may have resembled students taking “selfies” with a mobile phone attached to a selfie stick was actually an expedition to Ancient Rome and a 360 degree tour of the Coliseum. Students were able to walk all around the site, get in close to spot details, and step back to see the full picture.

An American Cultures class was able to travel to the period of World War II, view soldiers in uniform and explore tanks used in battle.

Google Expeditions is a virtual reality teaching tool using Google Tango technology that is allowing teachers to lead immersive virtual excursions all over the world with up close field trips to tour historical landmarks, stand in the eye of a hurricane, or travel through outer space. The app can lead groups of “explorers” through collections of 360 degrees and 3D images while educators point out interesting sights along the way.

The augmented reality experiences are underlining lessons learned in books and the classroom while engaging students by way of state of the art technology. Thanks to the district’s participation in the Dynamic Learning Project with Google, EdTech Team, and Digital Promise, these extraordinary opportunities have been made available to enhance learning.

Augmented Reality
Students get down low to explore the underside of a World War II tank.

Augmented Reality
Using the bar code anchor on the floor, junior high students could see every detail of the Coliseum in Ancient Rome.

Augmented Reality
Augmented reality allowed teens to take a virtual field trip to Rome.

Augmented Reality
A high school student uses his personal cell phone to take a photo of a 3D image of a gas mask used during World War II.

Augmented Reality
By moving the device attached to a wand, students could walk around the exterior of the Coliseum to view every detail.

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